SERVICE DESIGN
SERVICE DESIGN
Craft’s current customer experience caters to those who have tools to feel creative with crafting tools and materials. CRAFT's value promise is to empower customers to create in a safe, inspirational space. When new customers do not understand how to begin a new creative project, customers are overwhelmed, frustrated, and don't see value in returning to CRAFT.
Craft’s current customer experience caters to those who have tools to feel creative with crafting tools and materials. CRAFT's value promise is to empower customers to create in a safe, inspirational space. When new customers do not understand how to begin a new creative project, customers are overwhelmed, frustrated, and don't see value in returning to CRAFT.
As a member of a team, I took lead on client management, toolkit and training design, and project management. I collaborated on front-of-house and back-of-house research plans, conducted ethnographic research, building artifacts to communicate learnings with our client, and designing and testing solutions to key breakdowns in the customer journey.
After creating research plans that incorporated co-creation sessions, contextual inquiry, and secret shoppers, my team and I conducted our research with 8 customers and 2 employees. We used the data we gathered to build a customer journey map to highlight key moments in the journey where value was lost. This helped us figure out where we could test design interventions that would help Craft deliver greater value.
In collaboration with our client, we determined the three greatest breakdowns in the customer journey: inspiration finding, wayfinding, and employee’s lack of skills to continue to innovate. We focused our design interventions on two key moments of the customer journey: just after orientation when users were sent off to independently craft and as they searched for tools.
In order to support beginning crafters, we implemented 3 solutions that foster a creative mindset without putting a strain on the limited time employees can spend helping customers.
After implementing our design interventions, we did another round of research using think-aloud protocols and secret shoppers. We learned how our designs could evolve.
A year after their implementation, the indicators, Inspiration Gumballs, and Menu of how to use the junkyard are still actively used. Seasoned craft customers have pointed out that the staff seems friendlier and more effective at their efforts to support their creative endeavours.
Successful service design implementation takes time and commtiment from the business. Therefore, invest time in finding champions to carry on the work.
It's important to find low-fidelity ways to prototype the service design intervention. It's important to involve the employees in this process.
Copyright 2019 Adam Chasen